V4mp

Explore V4mp

Movies and TV are on the way. They are not open yet.

Find your next route. Get back to playing.

Mortal Shell IIV4mp Wiki

Mortal Shell II New Game Plus

This page includes story or boss spoilers.

On this page

New Purpose begins after the Endgame

Mortal Shell II calls New Game Plus New Purpose. It opens after the Endgame and starts a tougher new run with stronger enemies, while preserving most of the work that defines your build.

Carries over Resets
Harbinger level, Shell Points, Shells, Bond tiers, and unlocked Memories Killed NPCs and NPC quest progress
Revealed map, Seals, items, weapons, Tarstones, and their upgrades Opened chests, cleared dungeons, cleansed Beacons, and Ova
Glimpses, Coins, Gloom, Tarforge upgrades, Mether’s Breath, and Mether’s Pulse upgrades World-state progress

Widow’s Overlook and Outskirts of Mammon are the two basic Beacons available at the beginning of New Purpose. Permanent pickups such as Synaptic Vessels and Revered Glands return. Weapons, Sidearms and Tarstones you already own are replaced at their former pickup spots by upgrade materials.

Before you begin

You can free-roam after the final boss. Use that time for tutorial achievements: Mid Summer and No, You Still Can’t Win cannot be earned in New Purpose because it skips the tutorial. Then choose a purpose for the next run: max a Shell bond, try a finished weapon on a new Shell, or pick up the remaining Memories.

Video guide

More guides