Mortal Shell II Controls and Controller Support
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Core controller bindings
The controls below use the default PlayStation 5 and Xbox layouts. Several buttons change role with context, so the important part is the action group: attack and sidearm work from the right shoulder buttons; defence sits on the left shoulder button; and the face buttons cover movement actions and Shell tools.
| Action | PS5 | Xbox |
|---|---|---|
| Light attack / sidearm ability | R1 | RB |
| Heavy attack / fire sidearm / weapon ability | R2 | RT |
| Parry, Slayer Punch, Guard, Harden | L1 | LB |
| Aim / weapon ability | L2 | LT |
| Dodge | Circle | B |
| Shell ability | Triangle | Y |
| Interact / hold sprint | Cross | A |
| Lock-on | R3 | Right Stick |
| Open map | D-pad Left | D-pad Left |
Mouse and keyboard highlights
WASD moves, the mouse controls the camera, left and right mouse buttons are light and heavy attack, Space dodges, Q parries or uses Slayer Punch, Left Alt guards or Hardens, F uses the Shell ability, R uses Mether’s Pulse, and M opens the map. E interacts; Left Shift holds sprint.
Steam lists full controller support. The Week 1 update also added Switch Pro support and fixed several controller and rumble issues.
