Stellar Blade Camps, Supply Camps and Side Quests
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Know which camp you found
Both ordinary Camps and Supply Camps become active with a Vitcoin. They let you rest and save, buy supplies, and use Skill Settings. Resting restores HP and the Rechargeable Tumbler, but it also respawns most regular enemies.
Supply Camps add a Repair Console for equipment upgrades and crafting, plus a phone booth for fast travel. Use one before a difficult route when you need to change equipment; an ordinary Camp is enough when you only need healing, supplies, or skills.
Treat side quests as chosen detours
Xion’s NPC side quests and Bulletin Board requests are separate lists. Side quests open as the story advances, so revisit the map and board between main missions rather than assuming the first visit shows everything. The official PC 1.4.1 patch also added a hidden board request, another reason to check the installed version and board itself rather than an old fixed list.
Choose work by what you want:
- Take a nearby quest when it overlaps your current region.
- Prioritise a stated equipment or upgrade reward when it solves a build problem.
- Leave low-value detours until another mission returns you to the same area.
Late in the story, the game warns that travelling onward will lock out side content when you return. This happens at the departure for Eidos 9 or Spire 4, depending on story conditions. When that prompt appears, finish the Xion quests and requests you care about before confirming.
See Getting Started for the early loop and Parry and Evade for defensive training.

