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Nine SolsV4mp Wiki
PC and console; base game

Bow and Talismans Cover Different Gaps

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The publisher names two ranged-feeling tools in Nine Sols: Yi’s godly bow, described as a way to mix up your approach to larger-than-life enemies, and the Taoist talisman that blows enemies up after you charge in.

The bow answers distance

A comparison of the Nine Sols bow, used to reach distant bosses, against the Taoist talisman, which converts a close opening into damage.
Bow covers distance; the talisman converts a close opening. Open the full image.

Some boss patterns keep you outside the range where a deflection leads anywhere. The store presents the bow as the tool that keeps you contributing in those windows, which is why it is described as something to mix into your moves rather than a separate mode.

The talisman answers commitment

A talisman detonation in the official text follows a charge into an enemy who has already been deflected. It is the close-range payoff, so it is worth holding rather than dumping the moment an enemy is on screen.

Let the pattern choose

When a fight stalls, the useful question is which of the two is being denied. If you cannot get close, the fight is testing the bow. If you keep getting close and losing the exchange, it is testing deflection and the talisman.

The foundation for either choice is the deflection loop. Then prepare the region properly with the pre-Sol checks.

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